Trains Vs Zombies: A Surprising Arcade Showdown

It’s 1997 and we’re at the AOU show in Japan, feasting our eyes on all of the exciting up-and-coming arcade attractions on display. Over at Namco, the imminently-released Tekken 3 is an obvious headliner, but there are plenty of other goodies too — not least Read More …

Complete Carnage: 32-bit Console hardware and the reshaping of the industry

Recently we looked at the Sega Saturn and whether it was killed too prematurely by Sega. Though these days the Saturn’s renewed popularity means we regularly ask what could have made the console a success, there’s one question that should probably ask first: Could the Read More …

180 Free games: Analysis of a Cover Tape Collection

It just so happened that a few weeks ago I had to move my original Zx Spectrum collection out of storage. Faced with a huge plastic crate filled to the brim with cassettes, it suddenly struck me how ridiculous it was that we had some Read More …

Nothing New in the Villlage: The 35 Year Old Ancestors of Untitled Goose Game

Everyone loves the Untitled Goose Game. I love the Untitled Goose Game. If you haven’t played the untitled Goose Game, you should play the Untitled Goose Game: A stealth game that follows in the footsteps of Metal Gear Solid and Hitman, Goose Game’s masterstroke is Read More …

Carjacking down Memory Lane: Returning to The Getaway’s Digital London in 2019

This article was originally posted over at https://www.gametripper.co.uk. Why not head over there and see what lovely articles they have ready for you to read right now? (well, after you’ve read this one obviously) When is a game not a game? The usual response to Read More …

Apex Legends Feels Incredibly Cynical

It was the 90s! Spice Girls! Nude darts! Playstations! Obviously only the latter interested me, and amongst all the gaming triumphs on Sony’s behemoth the port of Mechwarrior 2 really caught my attention. One particular mission really stood out. Tasked with infiltrating an enemy base, I was disappointed when Read More …

I Didn’t Realise There was a 128k Ghostbusters

  (The 128k Ghostbusters theme)     This is a topic we’ve covered before – and i suspect it’s one we’ll cover again – but it’s worth pointing out that the sunset era of the Spectrum’s life were significantly different to the micro computer’s formative Read More …