In Pursuit of Power Drift

Does any game own its genre as effectively as Mario Kart? Sure, the more po-faced among the racing brigade might draw influence from other (more realistic) avenues, but if you’re looking towards making a light-hearted kart racer, it’s impossible to avoid the touch of Nintendo’s Read More …

Retro Review: Stellar Assault/Shadow Squadron

  One of the little-known facts about the 32x (although, thanks to it’s colossal commercial failure, most facts about the 32x are little-known) is that its a pretty good console for space combat games. Seriously –  they make up about 10% of the entire library. Read More …

Gilbert: Escape From Drill

    Average things can be difficult to review. When presented with a positive specimin there are praises that can be sung, with a negative specimin there are sins that can be punished . . . but what can we say about something average? There Read More …

In Defence of GEMS

  On the whole, sound engines aren’t something people tend to discuss. That’s perfectly understandable really: a sound engine is just a bit of code that allows composers to talk to the sound hardware contained in a console. Even in the relatively niche world of Read More …

The Secam 2600 was a thing of maligned beauty

    Analogue Televsion standards, eh. They’re not something you have to think about everyday, are they? That is, of course, unless you were French and bought an Atari VCS. If you were, instead of looking like this:         Your games would Read More …

In Defence of. . Electronic Arts!?

Electronic Arts, eh. Why does everyone hate them so much? Ok, that’s a bit of an easy one to answer if I’m honest: Shutting popular studios,  unleashing Origin, the legacy of the Ea Spouse stuff, the revolving door of controversies surrounding their Downloadable Content Policies. . Read More …

Zx Spectrum Day: Why should you care about the ZX Spectrum?

For Zx Spectrum day over at Skirmish Frogs, I produced a couple of articles explaining why the Speccy is so important to UK gamers. I thought id combine them both into one super article here so, without further ado, here you go! If there’s an Read More …

Blimey, it’s the 30th anniversary of Outrun!

Egad – today marks the 30th anniversary of the world-wide release of Outrun. Now, I think articles like this make no secret of the fact that I’m somewhat of an Outrun obsessive. However, I’m reasonably certain that there can be no way of objectively denying Read More …

RaGGD 2016: How To Be A Complete Bastard

Oh look, It’s another April 8th so it’s time to look at another great game! This year I’ve opted to look at a title that just about crosses the precipice into greatness: How to Be a Complete Bastard on the Zx Spectrum. As games go, Read More …

Why Weren’t They Released Here: Galaxy Force & Gale Racer

The poor Sega Saturn. He definitely hasn’t had much love around here has he? That’s definitely not to say he’s a bad little machine though…so lets change things up by looking at a couple of Sega Saturn titles that didn’t make it out of Japan: Read More …

The Megadrive is 25 Years Old…Part II

Blimey! it’s been two years since I, err, celebrated the Megadrive’s quarter century by destroying a cartridge. Weirdly, however, the Megadrive’s 25 again today. How can that be? Well, two flippin years was the amount of time it took for the Megadrive to leave Japan Read More …

Why Wasn’t It Released Here: Outlander

I think I might have a new favourite Megadrive game – and an almost topical one too, considering how excited everyone was getting about Mad Max recently. Released in 1992, Outlander is, quite literally, Road Warrior: the video game. It has Mad Max in it, Read More …